Sunday, 12 April 2026

Salute 2026

 

Having missed last year's Salute due to being on tour with the boys' rugby teams, it was good to be back. Both boys tagged along again; Monty is now genuinely interested in gaming and modelling, whilst I think Hugo just wanted a break from his GCSE revision, even if that meant hanging out with his dad and loads of fellow geeks. Salute this year came at the end of two weeks' (much-needed) holiday over Easter. I didn't go anywhere, but did manage a fair amount of painting as well as thinking about this blog and why I'm struggling to update it. Anyway, hopefully things will move along a bit more quickly now.


The Salute experience never really changes. We arrived around 10.45am, by which time the queues had all gone but we were still in time for bags with the free Hannibal plastic figure. It was very busy - the best time to look around is after midday when it thins out for lunch. We had a good lunch at the tapas restaurant outside the Excel Centre, but I realised that going back in after a relatively leisurely (and, in my case, 2 beers) lunch can be a mistake - by 2.30pm we were all starting to flag. With all shopping done by 2.50pm we left shortly thereafter. As noted in previous reports, I would have stayed much longer if I'd been by myself; but it's always worth taking the boys along. Monty shocked me by announcing that he'd seen Pokemon cards for sale - and, sure enough, there were a couple of traders who sold them. These traders were, of course, at the more "fantasy" end of the hobby, and one of them said to me that they wouldn't have bothered with Pokemon cards 5 years ago, but now it seemed a natural fit for the show. Monty was delighted with the "very rare" boxed set he picked up for £50. Salute usually coincides with my birthday, so I pushed the boat out a bit in terms of shopping - lots of Foundry paints, some rules and books from Helion and Caliver, a Wargames Illustrated sub (which I'd let lapse), Crooked Dice's new King Kong figure (see photo below), pretty much everything on my Perry list from Dave Thomas, and a load of Artmaster brushes (I barely use anything else nowadays - these are superb).  I'll talk about the Perry purchase in a couple of days when I do a blog catch-up. Basically, over the past few months I've been working through my lead-pile by period and this has resulted in a number of half-finished units; so I needed a lot of random packs to deal with these.

Overall impressions? Another solid year, I thought. The mix of games seems to have settled down to: a handful of large, 25mm/20mm historical "mega-games", with WW2 being the clear favourite; a larger number of mid-size historical games; a majority of 4x4-ish skirmish games of all periods and genres; and then "advert" games, some of which don't seem to have changed much since pre-Covid. As always, the terrain is what makes games stand out. The Pokemon story illustrates how the show has broadened out to encompass pretty much anything you might consider a "game". Personally, I think that's probably a good thing, and my boys have certainly appreciated it; I know others might disagree. The shopping experience remains excellent - the only people I noticed were missing were Tablescape, who I sadly see have ceased trading, and the Perries (so no 3-up reveals etc). All the traders seemed very busy; you could barely move in the Caliver and Helion stands. The lady at Helion said that the "Gaslands" rulebook was their bestseller (see the amazing futuristic Gaslands game below).

Anyway, here are my photos (which I appreciate are a bit analogue now, given the preponderance of videos of the show), in no particular order. As always, apologies to those who I missed and whose games I can't now identify. Some of the larger games were so busy it was difficult to take many photos, but I did my best!  Many thanks to the Warlords, their president Martin, and everyone who put in so much effort to make this such an enjoyable day.

The Continental Ward Society had a wonderful Franco-Prussian War games in 28mm, "The Combat at Le Bourget":






One of the highlight's and I think a trophy winner, was Milton Hundreds Wargames Club's sensational Sword Beach game:

 








Cornwall Wargames Association's "The Battle of Lizard Point", 1637 - wow!




Kingston Games Group had this "Battle of Hoth" game:


I think this was the Society of Ancients' "Issus" game:




Dave Brown had another ancients game, which I think was Hellenistics:





Hornchurch Wargames Club had an eye-catching Little Bighorn game (one of two at the show - see below for the second one). I was somewhat surprised that neither of my boys had heard of "Custer's Last Stand". We discussed it over lunch and returned to this game a couple of times to see how Custer was getting on - not well, it turned out. I thought this showed an excellent use of hex terrain: 









"A Few Brits and the Hobby" had another trophy-winning (I think) game, simply called "Italy 1944". There's clearly something about WW2 that brings out terrain-modellers' best work:






Ken "Yarkshire Gamer" Reilly's"Relief of Forli 1499" was another spectacular game. Those who follow Ken on social media will have seen the units emerge as they were produced and the end result more than lived up to expectations:











Rubicon Models had two amazing platoon level games, with terrain that was pretty jaw-dropping. You could almost feel the humidity of the Vietnam table, and the foliage actually looked "wet": 








"To the Strongest!" had a fictional, but pretty spectacular, 25mm War of the Spanish Succession game:





I didn't catch who hosted this game, I think it was part of the "Lard Zone". I loved this, as it matches an idea I have for a 7TV game:
  




More Lardies WW2 action was this "Battle of Montcornet, 1940" game:




Footsore Miniatures were demonstrating their "Mortal Gods" skirmish rules. I loved the terrain here:




I keep trying to get on the Crooked Dice 7TV demo games at Salute shows, but it's always packed. Here Scooby Doo and friends take on King Kong. I liked this so much I bought the 3D-prints of Kong himself and the kids' Mystery Machine (which is going to be a total b&stard to paint...):




Brecon Wargames Club's "Simply Sudan"; there were quite a few desert games this year:




More desert action, this time WW2; I think Essex Warriors "What a Hussar" game: 




Hugo's Heroes "Siege of Straslund, 1628" was another highlight:







Here are various other games which caught my eye and give a flavour of the rest of the show:























Finally, 1/32 Wargames had a nostalgic-looking WW2 Pacific War game using plastic Airfix figures:


        

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